Interactive Sim Programming

COMP 2141


Course description

Simulation programming is the application of video game technologies to create computer models, which can be used to re-create physical environments that are either cost-prohibitive or hazardous in the real-world. Students create interactive simulations and games for consoles, caves, and headsets that add realism and immersion to the user experience.

Credits

3

Course Hours

42

Prerequisites

Post Secondary level COMP 1116 Game Programming 3 Minimum Grade of 50

Students registering for credit courses for the first time must declare a program at the point of registration. Declaring a program does not necessarily mean students must complete a program, individual courses may be taken for skill improvement and upgrading.

For more information, please contact Continuing Education