Game Artificial Intelligence

COMP 2142


Course description

Artificial Intelligence (AI) is commonly used to create responsive and adaptive game experiences for players. In this course, students explore common game AI concepts and introduce aspects of randomness and probability into their game design.

Credits

3

Course Hours

42

Prerequisites

Post Secondary level COMP 1117 Game Programming 2 Minimum Grade of 50

Students registering for credit courses for the first time must declare a program at the point of registration. Declaring a program does not necessarily mean students must complete a program, individual courses may be taken for skill improvement and upgrading.

For more information, please contact Continuing Education